Mobile App Development

iOS and Android apps built natively — with honest advice on when you actually need native.

The first decision in mobile isn’t code — it’s platform strategy, and it’s where budgets die. Native (SwiftUI/Kotlin) buys the best performance and platform feel; a wrapped web app (Capacitor) buys one codebase and faster iteration. Most agencies sell whichever they staff. We advise on your actual requirements — sometimes the honest answer is “your web app in a shell is enough for v1.”

BitsSolved builds both: native apps where the experience demands it, and Capacitor apps that reuse your existing web platform, sharing the same Go backends either way.

App Store and Play Store submission, signing, review-cycle handling and post-launch updates are part of the service — the last mile most projects underestimate.

What you get

How it works

  1. Platform advice. Requirements first, platform second — with an honest recommendation you can hold us to.
  2. Design & build. Working builds on your own phone from week two, via TestFlight and Play internal testing.
  3. Store launch. Submission, review handling and launch-day support for both stores.
  4. Iterate. Crash monitoring, analytics and an update cadence that keeps the app healthy.

Stack: SwiftUI · Kotlin · Capacitor · Go backends

Frequently asked questions

Native or cross-platform — what should I pick?

Camera/offline/animation-heavy or platform-integrated apps: native. Content, forms and dashboards: Capacitor from your web app is dramatically cheaper. We’ll tell you which yours is in the first call — including when the answer means less revenue for us.

What does a mobile app cost?

A Capacitor app over an existing web platform starts far lower than native. Native single-platform apps start in the mid lakhs; two platforms roughly 1.6–1.8×, not 2×, since backend and design are shared. Fixed quote after discovery.

Do you handle App Store rejection?

Yes — review responses and resubmissions are included until the app is live. Most rejections are metadata or permission-text issues we prevent up front.

Who owns the developer accounts?

You do. Apps publish under YOUR Apple and Google accounts — walking away from an agency should never cost you your app.

Can you build the backend too?

That’s the default — one team owning the app and its API removes the most common source of mobile project failure.

Ready to talk about your project?

Tell us what you need — you’ll get a straight answer and a fixed quote, not a sales funnel.

Get a Free Consultation